Ready Player One vs. Empathy

Updated: Apr 19


Do we have a new sci-fi classic movie from Spielberg?


That's probably going to be hotly debated for quite a while, but Spielberg's adaptation of the novel by Ernest Cline, Ready Player One, feels like a blend of the more classic tone and adventure vibe of E.T. and the look of Minority Report. Cline's novel seems to have divided people, with passionate responses on either end of the spectrum. Maybe it's too nerdy and filled with too many geeky references, and ultimately follows what strikes many people as an unlikeable character. On the flip side, it's a love letter to video game nerds of my generation, guys like me who grew up playing Atari, Nintendo, and goofy computer games like Zork.

Well, one thing's for sure. Whatever you may have thought of Cline's novel, Spielberg's movie is quite different. Whether that's a good thing or not may depend on you opinion of the book. I found the movie to be a highly watchable adventure tale though it was populated with some rather pedestrian characters. The forward movement of the plot dominates the story, which is often the case with novels of this type adapted to the screen. After all, feature films (as I discuss more in my book) are structurally closer to short stories than novels. It's really hard to adapt even a relatively short novel down into a 2-hour movie. Add into that the world-building aspect of a futuristic society addicted to VR and it gets even harder. There's a lot of information dumbing required and it tends to come out in bursts of explanatory dialogue between characters about things that honestly they should all already know but that they need to tell each other so that we, the audience, can hear it for the first time.

While the movie is quite fun and visually engaging, it lacks some of the darker undertones of the novel (no mention of sex with robotic surrogates while plugged into the Oasis). In part, this is due to the fact that plot takes most of the focus of the storytelling while character development is reduced to more basic and familiar ideas we've seen in other movies before. And in this sense, I'm less of a fan of the movie's handling of the characters than the novel. This may come as a shock to people who find the movie's version of the main character more likable than the novel's. Let me explain.

I find it fascinating when people confuse the likability of a character with our ability to empathize with them. I found Michael B. Jordan's "bad guy" character in Black Panther to be someone I ultimately didn't like (he was a bay guy, after all) but for whom I felt profound empathy. I understood why he felt the way he did even if I completely disagreed with his violent and vengeful methods. There are plenty of stories in which we might find ourselves empathizing with an unlikable character (Breaking Bad, anyone?).


So, while I am aware that the main character in the Ready Player One novel is not always the most the likable guy around, I still empathized with his situation and his journey. For one thing, the theme of empathy is actually rather crucial to Wade's development in the book. He begins the story as a rather self-absorbed teen who just wants a way out of his rather shitty existence. Honestly, I get it. I was quite self-absorbed as a teen too, and I wasn't living in a dystopian world with little prospects for my future. Add to this the fact that Wade is growing up in a world dominated by technology and virtual reality where actual human contact is minimal and it should become rather obvious that Wade is going to struggle with empathy in general.

Neuroscience supports this notion. Children need to have interactions with real, live people in order to learn languages. That's why those DVDs that claim they'll teach your baby a foreign language are a load of crap. Don't believe me? I recommend reading Brain Rules for Baby by John Medina. Along with language development, children also learn to read and understand emotional cues through interacting with real people. As we continue to grow, our patterns of behavior shape our ability to empathize and be present and connected to other people. Technology can have negative effects on our abilities to empathize, as indicated by this 2014 study that suggests that the presence of a smartphone lowers our ability to empathize with conversation partners.

So here's Wade, growing up on virtual reality. Does he struggle with empathy and thus being a typically likable character? You bet your ass he does! But in this way, the Wade of the novel strikes me as far more believable than the one in the film. Spielberg's Wade is a wide-eyed kid who just hasn't grown up enough to realize there are deeper concerns than his future alone. He's handsome in a nerdy way and easy enough to like.

The novel's Wade, on the other hand, starts as an overweight hardcore nerd who has numbed his pain at the loss of his parents by escaping to a virtual world. His natural state of existence is isolation. His goals are to ensuring his own comforts and survival. He has no real empathetic adult figures in his life that have been consistent and ever-present. As a result, he has limited empathy for the people around him even as they wind up being killed by IOI. While some people might be turned off by this, I found myself thinking, nah, I get it. What else does this kid know at this point?


What ultimately has me reflecting on the novel (but that feels lacking in the movie) is that its main character really grows by the end. To keep things shorter (and possibly give it more of a boy-saves-girl vibe) in the movie, it is Samantha who gets captured by IOI and enslaved. But in the book, Wade is the one who has developed a rather elaborate and highly risky plan to be captured by IOI and entered into their indentured servant program in order to gain the required access to the IOI systems so he can hack them. I get why the movie skipped all of this as this section of the novel could be a feature film of its own.

Wade's whole plan is incredibly risky as it could well result in his enslavement for life. It also represents a big shift in Wade's worldview. It would have been much easier for him to stick to a safer plan in which he could continue trying to be the first to the egg and become the sole victor. Instead, he puts himself in harm's way to do what he can to ensure that IOI will not become the lords of the Oasis, ruining it for everyone and continuing it's enslavement program. This side journey sets Wade up to make more self-sacrificial choices by the end of the book. But this is not something the Wade at the beginning of the novel would have done. His contact with Samantha slowly affects him and he has time to go through a very familiar maturation process for someone in their late teens: the realization that the world is bigger than one's own preoccupations. As a result, the ending of the novel felt more satisfying for me as Wade travelled a longer distance in his personal growth. Is the movie worth watching? Sure. But even though I know the detractors of the book might disagree with me, I think the novel's worth more some very thoughtful reading and reflection.

#ReadyPlayerOne #bookreview #moviereview #empathy #Scifi #storytelling

© 2020 by Mikel J. Wisler.

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